Chess Strategy for Beginners: How to Make a Plan

Chess strategy for beginners in five steps: check material, king safety, pawn structure and piece activity, then choose a plan. Three worked positions confirmed with Stockfish 17.1.

Chess strategy is the long-term plan behind your moves: deciding which squares, files and pawns matter in a position and steering the game toward them. Tactics are the short, forcing sequences (checks, captures, threats) that win material now; strategy decides what you are aiming for when no tactic is available, which is most of the game. For beginners, strategy comes down to one repeatable method: look at material, king safety, pawn structure and piece activity, in that order, then pick the plan that the position is asking for.

Chess strategy step by step: the five-question method

Ask these questions every time the position goes quiet, for both sides.

  1. Material. Count the pieces. Who is ahead, and by how much? If you are ahead, trade pieces (not pawns) and head for an endgame. If you are behind, keep pieces on and look for activity.
  2. King safety. Is either king still in the center, missing pawn cover or facing open lines? An unsafe king outranks almost everything else: fix your own, attack the opponent's.
  3. Pawn structure. Which files are open or half-open? Which squares can no pawn ever attack (holes and outposts)? Where does each side have more pawns (a majority)? Pawns cannot move backwards, so the structure tells you where the game will be played. The pawn structure lesson goes deeper.
  4. Piece activity. Which of your pieces does the least? A knight on the rim, a bishop blocked by its own pawns, a rook on a closed file. The piece activity lesson covers how to improve them.
  5. Choose a plan. Combine the answers into one goal ("win control of d5", "break with e4", "castle and use the bishop pair"), then play the first move toward it.

Before every move, still run a quick tactical check: a plan never excuses leaving a piece hanging or missing a fork.

Three worked positions, checked by Stockfish

To test whether this method finds good moves, we took three positions from well-known openings, ran the five questions, named a plan, and then asked Stockfish 17.1 for its top three moves (MultiPV 3, depth 20). Evaluations are in pawns from White's point of view.

Plan from the five-question method vs Stockfish 17.1's top three moves (MultiPV 3, depth 20)
PositionPlanPlan's moveStockfish rankEval of plan's moveEngine's top move
Sicilian Najdorf, after 9...Be6Control the d5 hole10.Qd31 of 3+0.3810.Qd3 (+0.38)
Queen's Gambit Declined Exchange, after 10...Nf8Prepare the e3–e4 break11.Rae12 of 3+0.2711.h3 (+0.41)
Ruy Lopez Exchange, after 9.Rxd1Develop and castle queenside9...Bd71 of 3−0.119...Bd7 (−0.11)

Method: each position was reached by replaying the opening moves with chess.js, then analysed by Stockfish 17.1 (lite, single-threaded) at a fixed depth of 20 with three principal variations. In all three cases the plan's first move is one of the engine's three best moves, and in the one case where it is not the top choice it is within 0.14 pawns. Three positions prove nothing about every game, but they show the method points you at moves a top engine also rates.

Position 1: the d5 hole in the Najdorf

Start

rn1q1rk1/1p2bppp/p2pbn2/4p3/4P3/1NN1B3/PPP1BPPP/R2Q1RK1 w - - 6 10

Open in the analysis board → · Play it against the computer →

  • Material: equal.
  • King safety: both kings are castled and safe.
  • Pawn structure: Black's pawns on d6 and e5 can never attack d5 again, because Black has no c-pawn and the e-pawn has passed it. d5 is a permanent hole, and d6 is a backward pawn behind it.
  • Piece activity: White's knight on c3 already eyes d5; the queen on d1 does little.

Plan: win control of d5 and eventually put a piece there. Stockfish's top move is 10.Qd3, which adds the queen to the d-file and d5; its line goes on to play Rfd1 and later Nd5. 10.Qd2 (also +0.38) is second, with the same idea.

Position 2: the central break in the Carlsbad structure

Start

r1bqrnk1/pp2bppp/2p2n2/3p2B1/3P4/2NBPN2/PPQ2PPP/R4RK1 w - - 8 11

Open in the analysis board → · Play it against the computer →

  • Material: equal.
  • King safety: both sides castled; nothing urgent.
  • Pawn structure: White has a half-open c-file, Black a half-open e-file. White's e3 pawn can advance to e4 to challenge d5 and open the center, where White's pieces are better placed.
  • Piece activity: the rook on a1 is White's worst piece.

Plan: prepare e3–e4 by bringing the idle rook to the e-file. 11.Rae1 is Stockfish's second choice (+0.27); 11.Rfe1 scores the same. The engine slightly prefers 11.h3 (+0.41), a useful waiting move that stops ...Ng4 and ...Bg4. The lesson: the plan found a good move, and the engine's improvement was a small prophylactic one. (The famous alternative plan here, the queenside minority attack with b4–b5, was not in Stockfish's top three in this exact position.)

Position 3: Black's plan in the Ruy Lopez Exchange

Start

r1b1kbnr/1pp3pp/p4p2/2p5/4P3/1N6/PPP2PPP/RNBR2K1 b kq - 0 9

Open in the analysis board → · Play it against the computer →

  • Material: equal, but Black has the bishop pair after White's 4.Bxc6.
  • King safety: queens are off, so the black king is not in danger, but it is still on e8 and White's rook already holds the open d-file.
  • Pawn structure: White has four pawns against three on the kingside (e, f, g, h vs f, g, h); Black's queenside majority is doubled on the c-file. In an endgame, White's healthy majority is the long-term trump, which is why Black must be active now.
  • Piece activity: Black's bishops and rooks are all undeveloped.

Plan: develop the light-squared bishop, castle queenside so the rook contests the d-file, and use the two bishops. Stockfish's top move is exactly 9...Bd7 (−0.11, so Black is slightly better), and its main line follows with ...O-O-O. 9...Be6 (−0.22 in the line shown) and 9...Bg4 are the other two top moves: all three develop the bishop first. See the Ruy Lopez lesson for more on the Exchange Variation.

Tactics vs strategy

Tactics answer "what can I win right now?" Strategy answers "what should I be trying to achieve?" They are not rivals. Good strategy creates positions where tactics work for you, such as an open file aimed at a weak king, and every strategic plan must survive a tactical check. Most beginner games are decided by tactics, which is why tactics come first in training; strategy decides what to do in the many moves where nothing is hanging. If you want the general principles first, our 12 chess strategy principles for beginners lists them one by one; this lesson is about turning them into a plan.

How to make a plan in your own games

  1. Run the four questions for both sides; the opponent's plan matters as much as yours.
  2. Write the plan in one sentence. If you cannot, pick your worst piece and improve it.
  3. Play the first move of the plan, then repeat the check after each reply. Plans change when the position does.
  4. After the game, put the position into Game Review and compare your plan's move with the engine's top three, exactly as in the table above. Your accuracy score will show whether quiet moves cost you points.

When pieces come off, the same method carries into the endgame, where king activity and pawn majorities decide everything: see the king and pawn endgame lesson.

Frequently asked questions

What is the difference between tactics and strategy?

Tactics are short, forcing sequences of moves that win material or deliver checkmate, like a fork or a pin. Strategy is the long-term plan: which pawn structure, files, squares and piece placements you are aiming for. Tactics are calculated; strategy is judged.

How do you make a plan in chess?

Check material, king safety, pawn structure and piece activity for both sides, then choose one goal that fits what you found, such as occupying a hole, opening a file or improving your worst piece. Play the first move toward it and reassess after every reply.

What should beginners study first, tactics or strategy?

Tactics. Below club level, most games are lost to hanging pieces and missed forks, so tactical puzzles give the fastest improvement. Add the five-question method once you stop blundering material regularly, because it tells you what to do in quiet positions.

Test the method yourself: open any of the three positions in the analysis board, name your plan, and check where Stockfish ranks your move.